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Ultimate Coder Challenge Week 2 – Uncovering the Strengths of the Perceptual Hardware


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7 teams have just finished week 2 of the Ultimate Coder Challenge, building showcase perceptual computing applications on a Lenovo Yoga 13 that will demonstrate the sort of interaction capability that could be built into a Ultrabook, and perhaps the operating system in the future.

I’m involved with the judging of the Ultimate Coder event and every week you’ll find an update from me as I analyse the teams progress.

This is week 2. The teams presented their application ideas last week and I was honestly quite surprised at the level that all the teams had set their targets. There’s on red-flag to report but apart from that – Wow!

 

You can find all our Ultimate Coder posts here

Our Ultrabook software developer resources are here

All our Perceptual Computing posts here

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Ultimate Coder Challenge Week 1. Perceptual Computing Stimulates Big Software Projects


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Air Gestures, facial analysis, object tracking, advanced voice recognition, touch and Ultrabooks. It’s all in the Ultimate Coder Challenge where 7 teams are building showcase applications on a Lenovo Yoga 13 that will demonstrate the sort of interaction capability that could be built into a Ultrabook in the future.

I’m involved with the judging of the Ultimate Coder event and every week you’ll find an update from me as I analyse the teams progress.

This is week 1. The teams have started their journey and have all published some interesting and useful content on the subject. Will they have enough time? Have they planned for problems? Who’s going to win? I’ve dived into the projects and give my thoughts below.

You can find all our Ultimate Coder posts here

Our Ultrabook software developer resources are here

All our Perceptual Computing posts here

Read the full story

Gesture Priming and the Ultimate Coder Challenge


perceptual computing image 1

On Friday we will be announcing our participation in a new Intel-sponsored competition to develop showcase applications that use gesture, tracking and voice input using the new Perceptual Computing developer hardware and SDK that Intel have developed with their partners.

In this article I want to put some thoughts forward about perceptual computing, how it can be used, some of the issues and a few ground-rules but first we need to talk about the past.

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