Tag Archive | "app store"

Get In Early with the Atom Developer Program. (And win!)

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devchallenge Based on a projected addressable market of well over 400 million units (media phones) and a multi-million pre-existing netbook user base, it would be crazy for software developers to ignore the potential of Moblin, the Intel Atom Developer Program and App-store. Despite that, Intel want to give you even more reason to start early. They are giving away 100 netbooks for the first 100 applications that they accept into the app-store and a grand prize of an all expenses paid tip to CES. [Did someone just drop the hint that the app store will launch in Jan 2010?]

The Intel application developer program is currently free to enter (it will be $99 per year in the future) and you can develop native apps for either Moblin or Windows or use runtime environments like Air or Java.

I would love to hear feedback from anyone going through the Moblin application process so please, write in and tell us about your experiences. What coding skills do you have? How did you find the SDK and documentation? Tips for other developers? If you want to make a more detailed guest post about the IADP, I’ll be happy to send a $50 Amazon gift voucher your way (UK, Germany and US Amazon stores only. Only one article will be accepted for the gift voucher.)

More details on the Intel Atom Development Program.

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netbook_apps There’s a huge amount of information to digest around the announcement of the Intel Atom Development Program, or app-store but at a special lunch meeting with some of the key people in the IADP team I managed to refine what I think is going on here.

In summary you’re looking at Intel setting up a distribution, billing and  validation process for applications that are built to run on Windows and Moblin-based netbooks. Intel expect most of the (currently 19) Moblin distributors to build this into their Moblin-based distributions and on Windows, the system will be available as a downloadable application. It’s early stages for the program but I’m hearing that work on the back-end is well progressed and making an estimate that we’ll see this being fed into Moblin-based netbooks in the first half of 2010.

Key features of the program:

  • To be available for Windows and Moblin-based netbooks initially with other Intel architectures being supported at a later date.
  • Intel will manage the billing systems.
  • Component sharing to allow code segments, engines etc to be shared in a controlled way and including a financial payments system.
  • Reputation points. A feedback mechanism that scores developers.
  • Validation process. Intel will run an operation that will check for thinks like: clean install, component use, malware, security, network utilization issues, appropriate content. They will not be testing software for bugs.
  • Primary use is for binaries (executable programs) rather than source code. Open source sharing will be supported though.
  • There will be a lightweight mechanisms for licensing code to restrict use and provide statistics for developers.

Clearly this is a significant step forward for Moblin but also a significant step forward for distribution of Windows applications for netbooks. Intel are saying that the program is not there to generate revenue directly but to enhance the platform and make it more attractive for end users and developers. (Increased product sales.) The revenue split is likely to be 70/30 with the 30% going towards financing the validation process back-end systems and further development.

With tens of millions of Netbooks already out there and tens of millions coming, this is clearly something that developers need to take a closer look at. Moblin is not just for netbooks and as the platform support widens, I would expect this to be available for devices based on the Moorestown platform later in 2010. With one CPU and software architecture running across all of those platforms, from smartphones to laptops, there is a lot of potential for this to rise high on the list of platforms that developers consider when they write mobile and web-focused software.

For more information, see the new app developer website from Intel

Intel announces an app store for Moblin (better news than it might seem)

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Capture_000231 Chippy wrote about it not long ago and it looks like he was right on the money. At IDF 2009, Intel has announced the Intel Atom Developer Program, the ‘app store’ framework for mobile atom products.

Don’t cast this off as a ‘me too’ for Intel though, this app store brings some really benefits to the platforms that it will serve.

First of all, Intel’s Atom app store will function on Windows and Moblin. One application written by a developer will run on both of these devices with the help of Microsoft Silverlight and other multi-platform systems such as Adobe Air.

So what’s so great about an app store anyway? An app store has the ability to drive innovative application creation because it let’s developers focus on what they do best: development. By removing the barriers of sale, such as having to devise a secure payment and distribution method for each individual program, developers will be able to flourish. By breaking down these walls, even a single person with a good idea has a chance to make money from users that want their program. This means great applications for the users, and a money making potential for devs, which should draw developers to this platform.

While an app store is a good thing for consumers, it still has some barriers to overcome. An app store works great on something like the iPhone or Android, because these are systems that only run particular applications to begin with. Intel’s app store will be running on Moblin (Linux) and Windows; both x86 platforms which are already capable of running applications that are out there. Intel will need to distribute this app store well if people are going to really take advantage of it. By opening up this app store, Intel is competing against THE app store… not sure what I’m talking about? It’s called the internet. Because these machines are x86, users are used to simply finding and buying a program on the web, something that Intel will need to work hard to undo.

Jump over to MIDMoves for the full press release from Intel.


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