Posted on 01 March 2010
Tags: atom, developer, funds, iadp, intel
In a call with Intel last Friday we heard about a ‘Million Dollar Development Fund’ which should be officially launching right about now. (Should appear here.)
The fund is aimed at reducing the challenges that developers might have in developing for the Intel Atom Developer Program and it appears to be another part in an ongoing effort to seed the developer program.
The goal of the fund is to help accelerate innovation of software applications for Intel® Atom™ processor-based products, starting with netbooks and eventually supporting a variety of consumer electronics, including smartphones. With the netbook market segment set to grow from 35 million in 2009 to 139 million in 2013*, this new fund is designed to open up new opportunities for developers and independent software companies worldwide.
The Intel Atom Developer Program Million Dollar Development Fund represents Intel’s global commitment to support innovation by developers and software companies. The fund will be available to individual and student developers, as well as small, medium and large software companies to support the creation of new compelling applications and netbook user experiences. Hardware and financial aid also will be available to developers with the objective of reducing barrier to entry for new application development and accelerating time to market.
The first three elements of the development fund are available now with more to be announced over the coming months.
- Fast Track 2010: Developers want quick revenue and increased visibility. For 250 selected validated applications submitted between March 1-31, 2010, the developer or software company will receive $500. Talk about fast revenue!
- Download 2010: Revenue from one download is nice, but how about maximizing it? For 100 selected validated applications submitted between March 1-31, 2010, Intel will add to a developer or software company’s revenue on the Intel AppUp Center for 4 months (even for free apps).
So that means if even you developer a free app, you’ll get $500 when it’s approved and $2 per download. (Up to a limit of $5K for a free app. $25k for a paid app.)
It’s Windows-only right now but expect further announcements (and we get the feeling that more funds are set-aside) for the Moblin, sorry MeeGo-based app store soon. You should also see third-party app stores being built into OEM netbooks soon so there’s even more change that customers will download your app.
It’s a very interesting move by Intel and proves that applications stores are big business and costing millions and millions to get going. The next stage will be to convince the existing 40 million-plus netbook users to download and install the AppUp Center on their netbooks. Maybe if the apps are worth having, that stage will happen automatically!
Posted on 22 February 2010
Tags: appup, atom, developer, iadp, intel, meego, meetmobility, mwc, sott apeland

What a fantastic start to the year we’ve had at Meet Mobility. First we’re live in Vegas at the Runcore booth and then a few weeks later, we’re running four sessions in Barcelona at the Intel booth at Mobile World Congress. I think I can speak for the whole Meet:Mobility team when I say that joining our individual web forces for podcasts and events has been one of most rewarding and exciting things we’ve done. You can guarantee we’ll be organising more of these events and as I write this, Sascha and JKK are trying to organise something for CeBIT next week so stay tuned.
My favourite session at MWC last week was the 30 minutes we spent with Scott Apeland. Scott is Director of Intel’s Developer Network and was able to answer most of our questions on the Intel Atom Developer Program, the AppUp Center Beta and the MeeGo announcement. The session is split into three parts and is available over at MeetMobility.
Posted on 02 December 2009
Tags: Applications, atom, developers, iadp, intel
Intel are going to make my Mifi giveaway (coming up this week) look a little cheap! Read on…
Intel have just announced that the SDK for the Intel Atom Developer Program has reached Beta stage and along with the announcement comes information about how you can now start testing and submitting applications to their program. In order to get things moving, Intel are offering some big big prizes. How about a Smart Car or a $20K vacation? There are 100 netbooks on offer too!
Here’s a quick summary of what’s happening.
- The beta version of the Intel Atom Developer Program Software Development Kit for both Microsoft* Windows (C and C++) and Moblin (C) is now available. The features of the beta SDK include authorization, crash reporting, a consumer store client emulator for testing, license management and revenue management.
- Now that the beta SDK is available, developers can complete the required steps to submit their applications and developer components for validation to be sold through Intel OEM partner app stores starting in 2010.
- Submit early. Win big! Applications submitted by December 21, 2009 are eligible for big incentives.
- Enter the Intel Atom Developer Challenge by February 2, 2010. The first 100 validated applications will receive a tricked out netbook, and the talented developers with the most innovative application & elegant application design will win all-expense-paid “rock star treatment” trip to GDC 2010!
You developers get all the perks. Where’s my old Kernighan and Ritchie book?
More information on the latest news and a ton of information links are available on the information page that has just gone live at Intel.
Posted on 10 November 2009
Tags: developer, iadp, intel, moblin, netbooks, software
Back at IDF in September we heard a lot about how Intel would be bringing an app store to Windows and Moblin-based netbooks. The Apps store is due to launch early in 2010 but if you want to get a head start on writing apps for a potential 30 Million plus customers (!) then today is your day. The software development kit has arrived.
The goal of the Intel® Atom™ Developer Program Software Development Kit (SDK) is to provide programming framework and libraries that enables the interaction with the Intel® Atom™ Developer Program processes and infrastructure.
The SDK (available here) allows you to program in either C (on Moblin) or C or C++ on Windows.
I’ve written a lot about the IADP on MIDMoves so check this article out (and this one) to find out the IADP and about how to win prizes that include an all-expenses-paid trip to CES!
Intel have set up a big range of resources that you can use too.
And don’t forget one of the most important aspects about Moblin – During 2010 you will see the platform extended to handhelds too. The potential market for Moblin is rather large!
Posted on 31 October 2009
Tags: gma3150, gma500, iadp, mdc09, moorestown, pinetrail
There’s one thing that always happens at bar camps; people talk. They talk with a passion and if you listen carefully you can always pick up a few little tasty morsels of information.

At the Mobile Dev Camp in Munich today it was no different. Apart from some excellent talks that I’ll write about over at MIDMoves (I had my MIDmoves hat on today) I picked up the following bits of info.
Moorestown /Moblin graphics performance (video below)
I saw a nice demo which made me think that yes, that GMA500 that annoys so many people on the Menlow platform, will be a whole lot better under Moblin and Moorestown and might even work in Menlow. The demo was a MSI Wind U115 playing a Quake III demo in the Moblin OS. 35 fps on an external monitor isn’t bad at all! Apparently the drivers are the latest (under NDA) and were back-ported to work with Menlow. The software engineer ensured me that Moorestown would be better. He also assured me that the core was PowerVR in a GMA500. That’s two software engineers that have confirmed that now. Seeing Moorestown graphic drivers working in Menlow kind of proves it too!
What clock for Moorestown?
More of an engineers hunch than something set in stone was the thought that Moorestown would run up to 1.2Ghz. Actually I see no reason why it can’t go higher over time as long as the devices thermal characteristics allow it. When you think about the processing range that Moorestown could cover you’re looking at something that starts at the current high-end of smartphones and goes up, in multi-threaded form, to at least twice the processing power.
Intel Atom Developer Program.
IADP will launch very early next year. That’s earlier than I thought but the earlier the better because the momentum for the Android and iPhone ecosystem is huge.
HTML5.
HTML5 is exciting. Flash is exciting too but both of these software technologies are going to put more load on your CPU. On mobile devices, that means trouble. Either the battery drains faster or the page loading slows down. You can turn Flash off but I hope you can turn HTML5 support off too otherwise the battery problem on mobile devices just gets worse.
No news on GPU for PineView.
I tried to squeeze out the details from a few people but no-one knew. Is it the GMA 3150 or the GMA500 as I predicted? The jury is still out on that one.
Posted on 07 October 2009
Tags: atom, developer, iadp, intel
Talk about being put on the spot! Just hours after the announcement of the Intel Atom Developer Program, Ajay Mungara, the Community Manager for the program, asks me about the type of applications we might see on netbooks, the compelling use cases and a ton of other stuff that really made me think quickly and deeply. 14 minutes of brain-drain! Hope you enjoy it.
And please, let me know what you think of the Intel Atom Developer Program. Do you think it will take off? If not, why not?
Posted on 30 September 2009
Tags: app store, iadp, moblin, software
Based on a projected addressable market of well over 400 million units (media phones) and a multi-million pre-existing netbook user base, it would be crazy for software developers to ignore the potential of Moblin, the Intel Atom Developer Program and App-store. Despite that, Intel want to give you even more reason to start early. They are giving away 100 netbooks for the first 100 applications that they accept into the app-store and a grand prize of an all expenses paid tip to CES. [Did someone just drop the hint that the app store will launch in Jan 2010?]
The Intel application developer program is currently free to enter (it will be $99 per year in the future) and you can develop native apps for either Moblin or Windows or use runtime environments like Air or Java.
I would love to hear feedback from anyone going through the Moblin application process so please, write in and tell us about your experiences. What coding skills do you have? How did you find the SDK and documentation? Tips for other developers? If you want to make a more detailed guest post about the IADP, I’ll be happy to send a $50 Amazon gift voucher your way (UK, Germany and US Amazon stores only. Only one article will be accepted for the gift voucher.)
Posted on 24 September 2009
Tags: app store, Applications, atom, iadp, intel, software
There’s a huge amount of information to digest around the announcement of the Intel Atom Development Program, or app-store but at a special lunch meeting with some of the key people in the IADP team I managed to refine what I think is going on here.
In summary you’re looking at Intel setting up a distribution, billing and validation process for applications that are built to run on Windows and Moblin-based netbooks. Intel expect most of the (currently 19) Moblin distributors to build this into their Moblin-based distributions and on Windows, the system will be available as a downloadable application. It’s early stages for the program but I’m hearing that work on the back-end is well progressed and making an estimate that we’ll see this being fed into Moblin-based netbooks in the first half of 2010.
Key features of the program:
- To be available for Windows and Moblin-based netbooks initially with other Intel architectures being supported at a later date.
- Intel will manage the billing systems.
- Component sharing to allow code segments, engines etc to be shared in a controlled way and including a financial payments system.
- Reputation points. A feedback mechanism that scores developers.
- Validation process. Intel will run an operation that will check for thinks like: clean install, component use, malware, security, network utilization issues, appropriate content. They will not be testing software for bugs.
- Primary use is for binaries (executable programs) rather than source code. Open source sharing will be supported though.
- There will be a lightweight mechanisms for licensing code to restrict use and provide statistics for developers.
Clearly this is a significant step forward for Moblin but also a significant step forward for distribution of Windows applications for netbooks. Intel are saying that the program is not there to generate revenue directly but to enhance the platform and make it more attractive for end users and developers. (Increased product sales.) The revenue split is likely to be 70/30 with the 30% going towards financing the validation process back-end systems and further development.
With tens of millions of Netbooks already out there and tens of millions coming, this is clearly something that developers need to take a closer look at. Moblin is not just for netbooks and as the platform support widens, I would expect this to be available for devices based on the Moorestown platform later in 2010. With one CPU and software architecture running across all of those platforms, from smartphones to laptops, there is a lot of potential for this to rise high on the list of platforms that developers consider when they write mobile and web-focused software.
For more information, see the new app developer website from Intel