Posted on 08 February 2010
Tags: categorisation, keyboard, mobile computing, Report, scenario, screen, segmentation
Thanks to the great crowd at DevMob2010 in London last week, I’ve had some good feedback to my scenarios and segmentation diagram which was originally created in 2006 and is now updated and re-published under CC license. It should help as a stimulus for software developers thinking about the possibilities in the space between smartphones and netbooks and can help device designers to think about usage scenarios. Customers will also find it useful to pick out their own usage scenarios and to see what type of device fits with their requirements.
FEEDBACK IS ENCOURAGED. If you have thoughts, please add them to the comments section below.
During my session at DevMob I had a set of suggestions which I’ve added to the diagram. It was interesting to hear suggestions for the 8-10 segment which included Multi-touch/User gaming (many players, one device) and multi-person video viewing. Those are two models that the iPad is targeting very closely. We also added ‘Media Overview / Chooser’ to the 8-10 segment based on the need for screen space for an overview of images, album cover art or video’s.
Many thanks to all that took part in the sessions at DevMob and thanks to all of you that took the time to present and talk about your ideas in this space. I hope to see you all again at the next DevMob2010 and at other events in Europe.
The diagram (V2.0) is available here (PDF)
Notes are shared in a Google Document here.
Update: I’m experimenting with a slightly different layout based on feedback below. The segments have been re-drawn to represent a more fluid crossover point.
V2.1 diagrams are here.
PDF: http://www.umpcportal.com/downloads/devicesegments-V21.pdf
JPG: http://www.umpcportal.com/downloads/devicesegments-V21.jpg

Click for full size jpg image.
Thanks to Intel for sponsoring my trip to London for DevMob and to the Soft Talk Blog team [twitter] for their assistance.

Mobile Scenarios and Segmentation by Carrypad is licensed under a Creative Commons Attribution-Share Alike 3.0 Germany License.
Posted on 02 November 2009
Tags: MID, one-handed, phone, portrait, scenario
Sumocat asked the question a few days ago and now Steve Litchfield brings up the same. It’s the question of one or two handed usage. I’ve been talking about it too because the N900 taught me an important lesson. I don’t like smartphones that need two hands. It goes against my main usage scenario for a phone…
I’m quickly starting to struggle with the two-handed nature of the device. The phone and image viewer applications are working in portrait mode but the feature is missing from every other part of the software. A 2-handed phone restricts mobility and I won’t be able to use this as my one-and-only if it’s not fixed soon.
My issue was with the landscape scenario but the same problem occurs when you can’t reach 100% of a touchscreen with your thumb. It’s just about possible (although somewhat unbalanced) to thumb the whole area of a 3.5” screen but what about a 4.3” one?
I really like Steve Litchfield’s take on this issue…
…the fundamental division between ‘phone’ and ‘mobile computer’ comes as a result of looking at how the device is used. I suggest that if a device is used one-handed for more than 50% of the time then it can count as a ‘phone’. In other words, a device that can be used while hanging from a tube train strap, while walking along with a bag of shopping, while driving, and so on. The whole point about a smartphone is that it takes this basic definition and adds a super-powerful OS and add-on applications – often with a miniature qwerty keyboard as well. All while keeping the primarily one-handed use and yet allowing the possibility of two-handed use when needed – such as when composing an email or watching a video.
I advise reading the whole article but here’s another snippet….
If a device is used two-handed for most of its life then it’s not really a phone at all – I’d class it as a ‘mobile computer’ or ‘Mobile Internet Device’ (MID). For example, the Nokia N900 is used 98% of the time in landscape, two-handed mode, and only rotated to portrait and one-handed use to make a voice call. Consider also the HTC HD2 – at 4.3″, its screen is so huge that you can’t hold it in one hand and comfortably operate more than a fraction of its functions. So you end up operating it two-handed and, despite the portrait form factor, it ceases to become a phone per se.
Keep an eye on the comments on the AAS article as they are sure to be interesting. If you have an opinion, let us all know below. When is a smartphone, a MID? (or MIDPhone as I, probably annoyingly, keep calling them.)