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Tag Archive | "Gaming"

Will server-side computing turn our netbooks into gaming machines?


onlive1_01 An interesting story over at Kotaku talks about a new service called OnLive. The vision of OnLive is to bring processing intensive gaming to low end hardware, a sort of on-demand gaming service.

The way it works is essentially opening a video stream from the OnLive server to an OnLive client application on your computer. Your inputs would be sent to the server, and all of the game’s processing would happen on the server and the results would be streamed to your computer. The idea is actually not new, we told you about StreamMyGame back in June of 2008 which uses the same basic idea except you can use your own personal computer to act as the server. The idea was targeted toward those who already had expensive gaming computers, and could use StreamMyGame to play games on lower end hardware over their own network.

OnLive aims to bring high quality gaming to those with low-end hardware, without the need to own expensive equipment. By staging all of the processing on their own servers, the real bottleneck is not hardware performance, but instead, internet connection speed. OnLive says that full quality SD gaming can be achieved on a 1.5mbps connection, and 720p with a 5mbps connection. OnLive says that they are using patented technology to do the video compression, and say that games will play through their service at up to 60 frames per second. If there is any artifacting or lag in the streamed game video, OnLive will have a hard time convincing any hardcore gamers to use their service.

onlive3 Interestingly, the Kotaku article mentions that OnLive claims that their game video streams will have a ping of less than one millisecond. They also said that their patented video compression will take about one millisecond to complete as well. If true (and there aren’t any other lag points on the way) these times should mean that you will get nearly lag free gaming on any hardware that can play back the video stream, and has a fast enough internet connection. That category could include netbooks and lower end hardware like the MIDs and UMPCs that we cover here on ultra mobile PC Portal.

So what would it really mean for people who like to play games but own netbooks? Obviously you would be able to play graphically complex games that your netbook would never be able to handle rendering on its own, but there are more benefits. This style of server-side gaming would mean not only no downloads, but no instillations of games either. Theoretically, this could mean being able to play a game like World of Warcraft, which currently consumes about 15GB of your HDD, on a device that has even less storage than the game itself requires for normal instillation. Not only would you be able to skip the 15GB download, but you wouldn’t need to wait for a long instillation session. Another advantage this has for netbook and other mobile hardware users is that on-demand gaming doesn’t require a CD/DVD drive. The majority of netbooks out there do not come with CD/DVD drives, and unless you want to play around with .ISO files, you are usually out of luck when it comes to installing games to your system. OnLive’s service would make an easy entry point for someone who doesn’t know how to mount an .ISO, but would still like to try some of the latest and greatest gaming.

onlive2_01 All of this sounds a little bit too good to be true right? Hopefully that isn’t the case. Kotaku says that they had a chance to test the service (albeit, in a controlled environment) and were able to play Crysis (a game known for bringing some gaming rigs to their knees) on a low spec machine. The OnLive service is still in internal beta, with an external beta test planned for this summer. We’ll keep an eye on OnLive and see how it all turns out.

Quickly I want to also mention that OnLive plans on rolling out a small piece of hardware that one could use to have the OnLive gaming experience on their TV. The little box, probably not much larger than a 2.5 inch external HDD, could be hooked up to your HDTV via HDMI, and given a fast enough connection, play high end games in 720p on your TV. The unit is targeted to have a competitive price, possibly lower than that of the Wii.

Amazon Game Downloads and millions of ‘No-CD’ netbook owners.


Well done Amazon. At last an easy to-use selection of ‘no-CD’ games that you can download, test and buy from your mobile PC.

Amazon launched their Game Downloads section on Tuesday. It’s a new section of Amazon.com that allows you to choose and trial any of the games and then purchase it if you like it. Game downloads are nothing new but this simple service with this trusted brand could be just what the casual gamers on netbooks want.

There are currently just under 600 titles available from various software houses and download and trial is a simple process of logging in, downloading a download application and then downloading and installing the app.

I tried Airport Mania on the Medion Akoya Mini netbook and the download process worked very smoothly. The game worked smoothly too as I seemed to have killed 30 minutes of my day. (The maximum trial time of a game is 30 minutes)

 

amazongames airportmania

 

Airport mania on a netbook

 

The selection of games is definitely ‘casual’ but this download model, combined with the Amazon brand and the millions of netbooks out there without optical drives could tempt many software houses into adapting their older titles giving them a fresh new market to step into.

If anyone tests this out, be sure to drop some comments below for other readers. What netbook and what game did you try? How did it go for you? Have you used game download services for the your netbook before? If so, which service did you try?

Via Buzz Out Loud podcast 903

Chrysler offers 4 mobile devices for $2000. But are they the right ones?


webedition Chrysler are introducing a ‘web-edition’ mobile Internet device package for their cars which comprises a Wifi/3G router with one year of 3G data contract, a Sony PSP, a Dell Mini 9, an Apple iPod Touch and Eye-Fi wifi/sd card. The option price is $1999. Mobile Internet Mobility!

It got me thinking, given $2000 and assuming you had no mobile devices, what devices would you choose? You’d need to cover the following mobile scenarios.

  • PC Computing (screen, keyboard, storage, desktop OS)
  • Handheld web browser and e-book reader
  • Media (video and audio) playback
  • Photography / Video
  • Gaming
  • PIM
  • Navigation (with turn-by-turn)
  • Connectivity (voice, data, wifi, 3G, BT)

[continued…]

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StreamMyGame enables high end gaming on low end hardware


StreamMyGame is a fairly new service enables high end gaming on low end hardware by using a host computer to run the game then playing it remotely from another computer. The service, which offers a free and paid version, has been demonstrated as working well on the Eee PC among other netbooks and UMPCs. Today a news post on the StreamMyGame website says that a new version of their software has been released that targets UMPCs and netbooks, and claims compatibility with over 100 devices. Additionally they mention that similar performance should be seen on upcoming MID devices. The software is compatible with Windows Vista, XP, and even Linux.

“The Linux player has been requested by our Eee PC members and has been optimised to run on both the original and new ranges of the Eee PC. The Window’s player has also been optimised.” — Richard Faria, StreamMyGame’s CEO.

The video below shows Crysis and Quake 4 being played on an Eee 701. Crysis is an extremely graphically and CPU intensive game which requires a beefy gaming rig to run at a good framerate. Crysis runs at a respectable framerate on the 701 to say the least. Of course performance is mostly reliant on the host computer, but this demonstrates the ability of the software quite nicely.

The video is rather impressive, but I can’t seem to think of a situation where this would really be practical. I don’t know many people who have a $2k+ custom gaming rig who would prefer to play the game remotely on an 800×480 Eee 701 screen.

I suppose true remote play (over the internet, not through your home network) would make it possible to do some mobile gaming while you are on the road, but I don’t think it is a real replacement for fast paced FPS (first person shooter) games. You could make the argument that it would be convenient to be able to play World of Warcraft while away from home, or maybe a slower paced RTS (real time strategy game) like Starcraft would work well. Surely a touch type-able keyboard and USB mouse would be required for a good gaming experience with most games.

What might be useful for some (though I’m not sure if it is cross platform) would be the ability to play Windows games on your Linux based netbook or UMPC. Whatever the situation you may need to remotely play your high end games, StreamMyGame seems to have a solid platform set up to help you do just that.

I gave this a try about a week ago using my Dell desktop as a host (not a gaming machine by any stretch of the imagination), and my Sony UX180 ultra mobile PC as the client. Setup was pretty confusing, and in the end I couldn’t get Day of Defeat: Source to play on my UX180, but I’ll give it another shot, maybe with a non-Steam game, and try to get some usage experience to share. Give this a shot on your own device and let us know how well it works.

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