Tag Archive | "software development"

Ultimate Coder Challenge Week 2 – Uncovering the Strengths of the Perceptual Hardware

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7 teams have just finished week 2 of the Ultimate Coder Challenge, building showcase perceptual computing applications on a Lenovo Yoga 13 that will demonstrate the sort of interaction capability that could be built into a Ultrabook, and perhaps the operating system in the future.

I’m involved with the judging of the Ultimate Coder event and every week you’ll find an update from me as I analyse the teams progress.

This is week 2. The teams presented their application ideas last week and I was honestly quite surprised at the level that all the teams had set their targets. There’s on red-flag to report but apart from that – Wow!

 

You can find all our Ultimate Coder posts here

Our Ultrabook software developer resources are here

All our Perceptual Computing posts here

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Intel App Porter Tool Kickstarts HTML5 Development

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Eric Mantion from Intel gives us an overview of a new tool Intel have developed for porting IOS apps into HTML5 so they can be re-distributed onto other platforms. The app porter does the ‘kickstart’ work in getting the bulk of the code working under HTML5 and Javascript and identifies areas of the code that need hand-tuning. For those people with existing IOS apps looking to go to other platforms, this could be a great way to get things moving or even to analyse the manpower involved in a porting project.

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With Intel in Barcelona. Focus: Software Development.

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A big thanks to Intel for their support in getting me to Barcelona to cover the huge event that is Mobile World Congress.

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Mobile World Congress is pretty much THE event for mobile computing and while it’s primarily focused on those things that nearly don’t fit in pockets any more, there’s a growing software component to it. This year Intel is at MWC for a number of reasons. You’ll hear about their mobile phone platform, you’ll hear about their tablet platform, you’ll here about Intel Tablets in general and you’ll also hear about software and that’s the bit that extends into Ultrabooknews.

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Ultimate Coder Challenge Week 1. Perceptual Computing Stimulates Big Software Projects

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Air Gestures, facial analysis, object tracking, advanced voice recognition, touch and Ultrabooks. It’s all in the Ultimate Coder Challenge where 7 teams are building showcase applications on a Lenovo Yoga 13 that will demonstrate the sort of interaction capability that could be built into a Ultrabook in the future.

I’m involved with the judging of the Ultimate Coder event and every week you’ll find an update from me as I analyse the teams progress.

This is week 1. The teams have started their journey and have all published some interesting and useful content on the subject. Will they have enough time? Have they planned for problems? Who’s going to win? I’ve dived into the projects and give my thoughts below.

You can find all our Ultimate Coder posts here

Our Ultrabook software developer resources are here

All our Perceptual Computing posts here

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Intel Ultimate Coder Challenge: Going Perceptual

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Seven software development companies are about to embark on a interesting journey into perceptual computing. Another Ultimate Coder Challenge has started.

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The teams will be working with the amazing Perceptual Computing hardware and SDK to produce an application that showcases what perceptual computing is all about. 3D object tracking, facial analysis, gesture and voice input are at their disposal; Leading edge hardware and techniques that one day could be in the frame of your Ultrabook.

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Gesture Priming and the Ultimate Coder Challenge

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On Friday we will be announcing our participation in a new Intel-sponsored competition to develop showcase applications that use gesture, tracking and voice input using the new Perceptual Computing developer hardware and SDK that Intel have developed with their partners.

In this article I want to put some thoughts forward about perceptual computing, how it can be used, some of the issues and a few ground-rules but first we need to talk about the past.

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Ultimate Coder Ultimate Challenge – Developer Tips from the 2012 Competitors.

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It was towards the end of last year that we signed-off with the first ever Ultimate Coder Ultrabook Challenge where four teams had 6 weeks to code an application that would highlight the unique features of Ultrabooks. Based around the use of sensors we learnt a lot of useful coding tips, user interface do’s and don’ts and saw six teams producing a varied range of applications. I have recently been in contact with some of the teams to get an update on what they learnt and to get coding and marketing tips for other developers thinking of working with Ultrabooks.

Coming soon! Ultimate Coder Ultrabook Challenge II

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Ultrabook Software Developers Primer

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140 ultrathin laptopsThanks to some support fro Intel I’ve been able to spend time over the weekend to put together an Ultrabook Software Development primer and resource. In it you find an intro, some stats, resources lists and some very important software development articles from Intel, Microsoft and Ultrabooknews.

Windows 8 device numbers are growing quickly and Ultrabooks offer some unique propositions in terms of usage scenarios and unique hardware so all software developers need to be tracking this area carefully, especially as we move towards the 4th Gen cores that should be launching in the middle of the year. Connected Standby, Touch and other opportunities exist.

If you’re in the PC or tablet software business, and I know many of you are, take a look at the article, bookmark at and pass in on to your friends and colleagues.

The Ultrabook Software Development Primer and Resource is here and will be updated regularly.

The resource is sponsored by Intel but written entirely by Ultrabooknews.

Ultrabooknews Podcast 11 Jan 2013 – Intel’s CES

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podcaster_full-273x300It’s Friday which means it’s time to give some attention to the software side of things with our continuing series of articles written in collboration with Intel. This week we’ve got the first ever Ultrabooknews podcast for you and guesting on the podcasts is Intel’s community manager for Ultrabooks and tablets, Bob Duffy.

Bob works in a team responsible for the Intel Developer Zone – the one-stop-shop for all your software dev information, forums, competitions, blogs, code examples, SDKs and more. The Intel Development Zone Ultrabook section is here.

In the podcast (24 minutes long) we have a great discussion about what happened at CES, about Ultrabook convertible form factors, what Haswell brings to the table, Connected Standby, CLovertrail, Bay Trail, touch, sensors, perceptual computing, events, competitions and more.

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Intel Media SDK 2013 Announced. Now Supports 4K Video, Haswell and Clovertrail.

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Intel have just announced their Media SDK 2013, the software development kit that lets developers get to some of the unique media transcoding features found in the Intel processing platforms. As a core part of Intel Quick Sync that you find used in video conversion and video editing tools it’s something that can really help those video editing and rendering sessions and can help to improve battery life under these operations.

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Subway Surfers – Touch Enabled App for Ultrabooks and Intel Tablets

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As part of our continuing co-op with Intel to highlight interesting and useful Ultrabook software resources I’ve got a demo of a touch-enabled game from Appup running on the Lenovo Thinkpad Yoga Ultrabook Convertible for you, gamers and developers alike.

Related articles in this series:

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Ultrabook Convertible Developer Guidelines

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As part of our continuing co-op with Intel on highlighting interesting and useful Ultrabook resources we’ve got another bunch of info for software developers this week – a very useful guide to designing for Ultrabook Convertibles.

Related software development articles:

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